The games that started it all bear little resemblance to the monolithic franchise that would follow them, although the seeds of the franchise’s future are here. They’re top-down shooters in which you accrue points to advance, arcade-style, by driving around huge cityscapes, shooting people in the streets, doing missions for crime lords—accessed, in very late ’90s fashion, via pay phone— and climbing the underworld ladder. The first GTA features crude versions of the cities (and later,…
Every ‘Grand Theft Auto’ Installment, Definitively Ranked
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